Latest News

Magic Pixel Games Fosters Indie Game Development With KickAssist Initiative

LOS ANGELES, CA – August 28, 2012 — Magic Pixel Games, an independent developer of video games, today announced its new KickAssist initiative, designed to help fund aspiring game projects. The KickAssist program, which selects independent game Kickstarter projects and provides them with a vehicle to campaign for awareness, support and funding, will be run from, launching today.


What Would Molydeux?

Over April Fools weekend, about 1,000 game developers, students, and hobbyists from all over the world participated in the first ever “What Would Molydeux?” game jam. Together, they produced over 250 games in under 48 hours based on the works of Peter Molydeux, a doppleganger Twitter account with parody game designs in the style of British game designer Peter Molyneux.


Unity Generalist Programmer

Our team is now looking for a Unity Generalist Programmer with an affinity for gameplay to help realize the design vision for our games. 


Game Server Engineer (Full Stack)

Our team is now looking for a Game Server Engineer to help build the infrastructure for our game to be enjoyed by players all over the world. Our ideal candidate will work closely with our systems and gameplay engineering team to handle game data transfer over the internet, server-side validation, metrics and data warehousing, but will also participate in other roles as needed.  We’re a small team, we move fast, and you’ll be a lynchpin player on a very agile (and sometimes chaotic!) team. Each member of our closely-knit team makes a very real contribution to the game, and we firmly believe that awesome ideas come from everyone.  We all wear many hats, we play to each other’s strengths, and we build on each other’s ideas. We’re looking for a teammate who can share in the creation of our game’s vision.  Our small team takes on big challenges.  We love what we do, and you will too! Primary Responsibilities: Design, architect, and implement APIs and scalable server-side logic for our cloud-based mobile multiplayer games and shared platform services on a cutting-edge web technology stack Work closely with game teams and aid in development of native and managed client side platform libraries, adapters and data structures to support the server model Plan and develop back-end features, services and third-party integrations for content management, content delivery, analytics and social networks Requirements: Proficient in at least one dynamic language and application scale development with an accompanying web framework, preferably JavaScript and Node.js Well-versed in HTTP, RESTful API design principles, security concerns and optimization techniques such as caching and request batching Blocking IO calls make you cringe Self-motivated, proactive and engaged attitude towards the project and the technology to make it happen Comfortable working on an agile and collaborative team Strong debugging and communications skills Accurate time and schedule management Self-motivated, proactive and engaged attitude Passionate for playing and working on mobile games Generalist skill set, adaptable and flexible Preferences: Proficient in a compiled language such as C++, Objective-C or C# Experience working on shipping games, specifically asynchronous or real-time multiplayer mobile or social games Extra bonus for experience supporting live games Experience in data modeling concerns for SQL and NoSQL databases to support low latency and horizontal scalability, preferably MongoDB and Redis Experience deploying to and scaling on AWS Social identity management Server sent events, particularly WebSockets and Socket.IO Mobile platform experience on iOS and/or Android a plus Web development and HTML5 experience Experience in cocos2d-x and Unity game engines Linux proficiency Submit resumes and portfolios to

We're currently hiring in all disciplines. See all available jobs
@MagicPixelGames on Twitter